AI Insights · Timothy · April 2022
Top 5 Space Games on iOS in Brazil Q1 2022
Galaxy Attack: Alien Shooter led the way in Q1 2022 with impressive revenue and user engagement, while other top space games like Star Wars™: Galaxy of Heroes and My Little Universe showed varied performance.
In the first quarter of 2022, the top 5 space games on iOS in Brazil showcased varied performance in terms of downloads, revenue, and active users. Below is a detailed look at how these games fared, based on data from Sensor Tower.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. saw a notable increase in weekly revenue, peaking at approximately $3.2K in the week of March 21. Weekly downloads fluctuated, reaching a high of 5K in late December, before dipping to around 1.2K by the end of March. Active users also showed variability, starting at 25.1K in late December and ending at 15K by the end of the quarter.
Star Wars™: Galaxy of Heroes from Electronic Arts had a peak revenue of $2.7K in late December, with a significant drop to $285 by the end of March. Downloads remained relatively low throughout the quarter, peaking at 603 in late February. Active users started at 23.8K and saw a slight decline, ending at 18.9K.
Star Trek Fleet Command by Scopely, Inc. had a modest peak in weekly revenue, reaching $1.1K in early March. Downloads were minimal, with a notable spike of 309 in late January. Active users were low throughout the quarter, peaking at 192 in early February and ending at 94 by the end of March.
Galaxy Attack: Space Shooter from RocketAds Ltd saw consistent weekly revenue, peaking at $367 in mid-March. Downloads showed a downward trend, starting at 1.7K in early January and dropping to 763 by the end of March. Active users decreased from 7.4K in early January to 5K by the end of the quarter.
My Little Universe by SayGames LTD had a peak revenue of $606 in late December, with a decline to $294 by the end of March. Downloads were relatively steady, peaking at 3.6K in late December and maintaining around 1.9K towards the end of the quarter. Active users showed a slight decline, starting at 3.9K in mid-January and ending at 2.7K by late March.
For more detailed insights into the performance of these apps and other mobile games, visit Sensor Tower.